Sugyung Ahn
3D Gameplay Animator
As a 3D gameplay animator inspired by the deep storytelling of RPGs, I strive to bring worlds to life in ways that make players feel they’ve truly stepped into another realm. My focus is on crafting animations that are more than visuals—they’re invitations for players to connect, share, and feel, fostering friendships and compassion within the game world. I believe in the power of storytelling to turn simple gameplay into shared memories and connections, creating experiences that go beyond the screen and into the hearts of players.

Experience
Studio X — San Francisco, CA
9 2024 - 12 2024
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Collaborated closely with producers and directors to create high-quality animation shots that aligned with creative vision and project goals.
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Delivered multiple versions of animation shots to facilitate clear communication and ensure the director's intent was fully realized.
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Prepared numerous cache files for cross-departmental collaboration, ensuring adherence to naming conventions and pipeline standards.
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Gained hands-on experience in diverse tasks across production, enhancing team efficiency and delivering results under tight deadlines.
Education
Academy of Art University, San Francisco, CA — BFA
Animation & Visual Effects, 3D Animation emphasis
2024
Korea University, 145 Anam-ro, Seongbuk District, Seoul, South Korea — Chinese languae and literature
2020
Project
Gameplay Animation Project
Developed a focused game animation portfolio centered on character animation, with each piece designed to reflect the unique personality and traits of individual characters. Created a range of animations, including walk cycles, attack motions, idle poses, and transitions, that emphasize not only fluidity and realistic movement but also capture the character's essence. Dedicated to bringing characters to life in a way that enhances player connection and immersion, with an emphasis on animation timing, expression, and storytelling through movement.
2024